《MAYA动画指南》(The Game Animator's Guide to Maya)

《MAYA动画指南》(The Game Animator's Guide to Maya)
  • 片  名  《MAYA动画指南》(The Game Animator's Guide to Maya)
  • 简  介  对白语言: 英语
  • 类  别  资料
  • 小  类  计算机教程


  • 详细介绍中文名: MAYA动画指南英文名: The Game Animator s Guide to Maya地区: 美国对白语言: 英语简介:
    本书介绍了如何使用MAYA进行游戏动画的制作.
    Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator s Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It s the perfect reference and tutorial for those looking to develop or refine their game animation skills.
    The Game Animator s Guide to Maya gives you an insider s view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you ll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you ll find:
    Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview
    Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors
    Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more
    True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators—walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more
    本教学已经通过NORTON ANTIVIRUS 10检测
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