《Luxology公司modo 501配套背景贴图材质工具包》(Luxology.HDRE01.Urban.Kit.)for.modo501.OSX[光盘镜像]

《Luxology公司modo 501配套背景贴图材质工具包》(Luxology.HDRE01.Urban.Kit.)for.modo501.OSX[光盘镜像]
  • 片  名  《Luxology公司modo 501配套背景贴图材质工具包》(Luxology.HDRE01.Urban.Kit.)for.modo501.OSX[光盘镜像]
  • 简  介  发行时间: 2011年制作发行: Luxology语言: 英文
  • 类  别  软件
  • 小  类  多媒体类


  • 详细介绍中文名: Luxology公司modo 501配套背景贴图材质工具包英文名: Luxology.HDRE01.Urban.Kit.资源格式: 光盘镜像版本: for.modo501.OSX发行时间: 2011年制作发行: Luxology语言: 英文简介: 语言:英语
    网址:http://www.luxology.com/store/hdre01_urban/
    类别:工具包
    (from:gnomon@TLF)
    Luxology公司的modo 501配套背景贴图材质工具包。
    HDRE工具包为你收集了一些为模型提供细微真实照明的照片环境。通过结合高品质HDRI与全景匹配的背景,这些高动态范围环境为modo用户提供了一个非常简单的图像照明工作流程。
    HDRE Urban包括了5个不同的城市地点。每个地点都包括Geo-Based HDRI、6-12个预设好的自定义摄像机背景板、高分辨率图片(4kX8k像素)、HDRI 图片。HDRE Urban Kit for modo
    HDRE Kits are collections of photo-based environments that provide subtle and realistic lighting to your models. By combining high-quality HDRI panoramas with matching background plates, these High Dynamic Range Environments provide modo users with the power of image-based lighting with an incredibly simple workflow. Simply choose your location from the Assembly preset browser, select a background plate from the visual HDRE Card View, and then fine tune the shot with the HDRE heads up display (HUD). Photorealism was never so simple.
    How does HDRE work in modo?
    Select one of five supplied locations
    Just click on the desired location to use as a light source. Next, drag in your preferred camera background plate from a palette of images. Your scene is automatically pin registered to the background, your resolution has been adjusted and your camera position and settings have been matched to the background plate. A ground plane has been provided for you to drag and drop your mesh items on top of – and as you do they immediately appear to be “in” the location with accurately cast shadows, lighting and reflections. You are now ready to render without ever having created a light, adjusted a camera or even having accessed the Shader Tree.
    Fine tune your results
    To further enhance your renderings, embedded controls are presented right in the modo viewport to adjust things like the amount of indirect vs. direct illumination. For example, moving a slider will enhance the shadows in your rendering by increasing the lighting contribution from physical sun that is available at that precise geographic location. You can also adjust the amount of saturation for both the environment and/or the background – right on up to making your background plate be a black and white image.
    When you select a new environment, it is added to your scene in a non-destructive way. The supplied scripts simply limit the visibility or effect of your existing settings without deleting anything. This workflow allows you to experiment with different locations or mix the effects you obtain from a new location with ease.
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    What’s included in the HDRE Urban Kit?
    HDRE Urban includes 5 different locations. Each of the supplied locations includes the following components:
    Render-ready Camera Background Plates
    Each location includes 6 - 12 custom Camera Background Plates. Each Background Plate includes a ground plane and a pre-calibrated modo camera. Typically we include close-up, medium and distance shots so you can place objects of various sizes in front of the background plates.
    High-Resolution Spherical Panoramic Image (4k x 8k pixels)
    Image provides source for accurate reflections and refractions from the environment.
    HDRI Image
    HDRI Image provides source of indirect rays.
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